Short: Some Real 3d objects Author: Karl R. Pettersen Uploader: Espen Berntsen himolde no Type: pix/3dobj Architecture: generic This archive should contain the following: R3D2Objects/4CylinderEngine.jpg R3D2Objects/4CylinderEngine.obj Will it 'ever' be done. R3D2Objects/ashtray.obj Ought to be smoked. R3D2Objects/clock.jpg R3D2Objects/clock.map R3D2Objects/clock.obj Nice for correct time. R3D2Objects/cuttingtool.obj Watch your hands. R3D2Objects/doors&windows.obj For housebuilders. R3D2Objects/garbagecan.obj Pure garbage. R3D2Objects/hammer.obj A tool. (No ToolManager though) R3D2Objects/joystick.jpg R3D2Objects/joystick.obj B-splines, special materials. R3D2Objects/orange.map.hereandthere R3D2Objects/orange.map.reallogo R3D2Objects/orange.obj Should this really be consumed? R3D2Objects/penn.jpg R3D2Objects/penn.map R3D2Objects/penn.obj A nicelooking writing penn. R3D2Objects/revolver.jpg R3D2Objects/revolver.obj Pretty detailed, except shaft. R3D2Objects/tricycle.jpg R3D2Objects/tricycle.obj Good, but not finished. R3D2Objects/TXT.OBJECTS.README I just wander what this is. Load objects as 'Replace object' or 'Replace sections' obj/mat This is a collection of some of my objects I have made using the most excellent raytracing programs ever made: Real3D v2.47 As some of these objects are pretty large in size, espessially the 4 cylinder engine, you might run out of memory pretty fast. My Amiga 4000EC30 + FPU is now equipped with 18MB RAM, and I can now raytrace all of my objects. Some of the pictures of this archive are NOT actually the result you get rendering these objects. The picture of the engineobject is an old one with some parts removed to get a look of the inside of the engine. About 4CylinderEngine: As I have never looked into an engine (apart of filling oil etc), prior to making this object, there are naturally some 'bugs' in the machine. Regarding those 'things' to keep the 'thing' fully balanced (you know what I'm talking about ;/), you will probably notice that they will crash with the lower part of the piston on each rotation. Had this been a real life situation, the car fitted with this engine, would have stopped, make a lot of noise and reported you to the police for inproper construction. Not in the life of Real3D though, aren't computers nice ;) Also the connec- tions between the 'valvepushers' and the valves are completely wrong. Probably a lot more as well. I will (probably) continue constructing this engine in the future if I can find the currage. Can anybody animate this sucker for me. I can't seem to get the right movement on the piston'shaft'. None animation features is included in this file, because none were ever made, except for some small scale engines for testanimations of motions. About other stuff: I'm verry sorry that mai englisj sucks, thus a lot of the objects contain norwegian names on them. For anyone trying to make money of my objects, I can only say; hope you get stuck with my engine in your car. That's a faith worse that death. Anyone may feel free to use any of these objects in an animation or a scene, but I would appreciate a little credit. Also, if you want to contact me for anything, you can contact me on snail-mail (not connected) at: Karl Ruben Pettersen Turnv. 14 Box 136 N-4060 KLEPPE Norway