Short: Effects, games, and utilities. -V2.4- Author: Joar Berntsen Uploader: joar berntsen netcom no Type: game/wb Version: 2.4 Replaces: game/wb/watchNplay.lha Requires: 68k, AGA, and included fonts. Architecture: m68k-amigaos update is documented from version 2.2 Update, short: -------------- + No more old looking menues. + Columns game very improved! + 2 new games, and 2 new but still incomplete games. update, Detailed: ----------------- :misc: + You can now buy watchNplay through PayPal! www.paypal.com for more info. -ETERNAL NON LIMITED UPDATES- costs: 30 US Dollars (this means you get all new versions) -ONE UP TO DATE FULL VERSION- cost: 5 US Dollars Make payable to joar.berntsen@netcom.no You will then receive your very own up to date compiled exes, and probably very fast too. (0-2 days) - Prefs file changed, so registered users must delete their sys:prefs/env-archive/watchNplay.prefs file. ALL files are now also kept inside the program directory. + Activated newlook menues of aos3.0 and up. I didn't know this existed until now. :/ Now the menues will be much more compatable with your workbench. The menu names are also changed. + New game, 'ColorLander'. Currently with 2 different gametypes. I used spaceascii as a subgame for this new game and altered spaceascii to the better. This is the first time I have made an automated link between 2 different modes/progs. And it looks good, so I will probably make more such links. + I wanted to experiment more on how to make AI, and instead of adding a set of rules to a game, I made it depend on knowledge (past experience) so that it could learn to be good itself. I couldn't go for a complicated game, so I made a 'tic tac toe' game, also known as 'noughts and crosses' The learning AI algo finally turned out to be a success and the game now has various AI knowledge files that can be loaded as wished, anything from easy to impossible. It also learns (slowly) while you play it. + changed position of the quit menuitem, by request from a supporting user. + 2 additional new games are 'Under Construction' :in Columns: + Optimized many things, including drawing. + added 7 different special blocks. There was none before. + secrets. :) + I changed name from Columns to Coolumns now that I have made it more than a standard clone. + narrowed playfield to half, and added score features. + The bricks are now drawn without numbers by default, since it can confuse when used with the new special blocks that has various symbols on them. :in Points: +Added a menuitem that gives the points predefined position and movement values. :in poker: +Thanks to Thilo Kohler, I have now added card gfx with his image.include for amiblitz2. This gfx can also be replaced or edited. :in Ant commander: -I moved all ant commander code out of watchNplay. This because it had little playability and was very large in the source. +I may reinstate it in the future, as I have the code stored on my hd. Description: ------------ This program is a compilation of: games graphical effects creative utilities They all use 1 or several display boxes on workbench. Requirements: ------------- aga. can work on graphic cards. music playing. the included font in your fonts: Installing: ----------- Just extract the archive anywhere. The archive has the program directory "watchNplay". Distribution: I, Joar Berntsen, give permission for watchNplay demo version to be included on any Amiga cover CD. And I would really like the issue that it was included in. E-mail address: joar.berntsen@netcom.no Postal address: Troaveien 14 7670 Inderoy Norway The Blue planet.