Short: Tic-Tac-Toe for WB, up to 4 dimensions Author: Rob Cranley Uploader: robcranley gmail com (Rob Cranley) Type: game/wb Version: 2.1 Requires: WB3.0, 68020 Architecture: m68k-amigaos >=3.0 WBTicTacToe ~~~~~~~~~~~ WBTicTacToe is a take on the basic Tic-Tac-Toe game, which allows for larger boards, and boards with 3 or 4 dimensions. It runs on any Workbench screen with 8 colours or more (though larger boards will need higher resolution screens to fit). 3 dimensional boards allow straight lines in any direction, even diagonally up and down. 4 dimensional boards also allow straight lines across the board at different timepoints. 2 players can play, or one can play against a CPU player with adjustable difficulty. Screenshots and more info available on my website: http://www.robthenerd.com/wbtictactoe This is a complete rewrite of an old game I wrote many years ago and recently rediscovered. The old version had no AI player and the graphics weren't very good at all, and it doesn't work on newer machines. This version includes AI, better graphics, and support for graphics cards as well as native screens - high colour screens will automatically get much nicer player counters. Requirements ~~~~~~~~~~~~ WBTicTacToe requires: - OS 3.0+ (Tested on OS3.1, OS3.9, OS4.1FE and MorphOS 3.7) - 68020+ (Tested on 030, 060 and G4) - At least 8 colours on the Workbench screen - Full-sized board (5x5x5) requires screenmode approx. 720 pixels high Changes This Version ~~~~~~~~~~~~~~~~~~~~ 2.1 (01.06.2022) - Removed some debug code - Fixed false RTG detection that sometimes caused grapical glitches