Short: WB worm game, gradual turning, V2.11 Author: pynjo@jytol.fi (Jouko Pynnonen) Uploader: pynjo jytol fi (Jouko Pynnonen) Type: game/wb Replaces: game/wb/SuperWorm.lha Architecture: m68k-amigaos SuperWorm II is basically just a classical worm game, but... - No more 90 degree turns, the worm turns gradually - Multitasks, system-friendly, opens a window on Workbench screen - The worm grows longer as you collect multi-colored squares! - Two kinds of special squares - Window scaling; works with different pixel aspect ratios - Saves highscores and settings - A thrilling two player mode - Two different superb dance beat tracks! - Runs on any Amiga - Shouldn't crash - The author isn't responsible of any loss of data New in V2.11 ============ - Fixed the game speed problem. The game speed is now independent on the screen mode used (i hope). - Other minor bug fixes... BEFORE YOU START ================ Before you start playing, adjust the window size with function keys F1..F4. Make sure the window is square shaped; you can choose between different window sizes. If you're using a slower processor (68000), prepare to press the '-' key (several times) to speed the game up. Switch to low detail level (key 'D') to speed the game up on slower Amigas.