Short: A GPL Syndicate reimplementation Author: See AUTHORS file Uploader: Fredrik Wikstrom Type: game/strat Version: 0.7 Architecture: generic FreeSynd 0.7 ------------ FreeSynd is a free, cross-platform reimplementation of engine for the classic Bullfrog game "Syndicate". For more information see: http://freesynd.sourceforge.net/ License information ------------------- FreeSynd is released under the GNU General Public License, version 2. See the file "COPYING" for information on this license. Thanks to Tomasz Lis for some preliminary work on the level files. His code is used under GNU General Public License, version 2 or later with permission from author. Some code is based on "libsyndicate" library by Paul Chavent. It is re-licensed under GNU General Public License, version 2. The original license and code are located in svn under "libsyndicate". The ConfigFile class is based on code from Richard J. Wagner. For License information, see comments in the files src/utils/configfile.* Freesynd includes UTF8-CPP, a library by Nemanja Trifunovic for handling UTF-8 string. It is freely available. See license in the utils/utf8.h and utils/utf8/*.h files. Class CRC32 from NetworkDLS, see license in utils/ccrc32.h and utils/ccrc32.cpp. What's new in this release? --------------------------- See the file "NEWS". Installing the game ------------------- Just unpack where you want it to go and copy the game data files from the PC version of the game "Syndicate" into the "FreeSynd/data" directory.